Games / Ardea Games



Alliance members receive a discount, contact store for details.

Each postcard begins relatively bare. As the client earns rewards, themed objects appear and complete the scene. A central object acts as a fixed focal point and a gauge for the client's current performance.  In the Forest and Fall scenes, a campfire burns brightly when in a reward state and slowly fades to an ember when out of it.  The Summer scene features a clam shell that opens and closes when in and out of a reward state.  For the Winter scene twin lampposts glow and fade when meeting the criteria or not. Additional feedback is provided by trace meters in the top right that display real-time amplitude information. At the end of each period, the user has the ability to start the scene over or select a new scene.

Scenes Include:

  • Summer
  • Winter
  • Fall
  • Forest

Game Options:

  • Game ambient sound
  • Game reward sound
  • Amount of rewards required to provide new animation
  • Veggie mode for Forest scene

Cart Request

We are so glad you are here!

Ready to put stuff in your cart, and even to check out.

But sadly, we haven't worked out all the wrinkles on our shiny new site!

If you leave us your email and phone number, we'll follow up personally with you.

Oh my goodness!

Thanks so much!

Additional Information

Minimum Requirements

  • EEGer software 4.4.0f or greater (4.4.0v recommended)
  • Microsoft Windows 10 (64-bit)
  • CPU with 2.0 GHz or greater and 2 or more processor cores
  • 8 GB of RAM
  • 1 GB disk space
  • NVIDIA GeForce or AMD Radeon dedicated graphics card with DirectX 9.0c support and at least 1 GB of VRAM
  • External display

If you are unsure if your system meets these requirements, ask for a trial period to test the game on your system (no charge).