Alliance members receive a discount, contact store for details.
Three bottles of boiling liquid are the focal point of this feedback display. The goal is to fill the middle bottle while keeping the other bottles as low as possible. Similar to other feedback displays with which clients and clinicians are already familiar, the middle bottle represents the reward trace's amplitude while the bottles to the left and right represent that of the inhibits. Trace meters in the top right give real-time amplitude data and information for traces beyond the default low inhibit, reward, and high inhibit. Additional feedback is provided by the fire animation under each beaker which increases or decreases based on the ratio between the trace’s amplitude and thresholds. For each reward, the score counter increases and a magic star appears from the center bottle. There is also a special animation for staying in complete reward state for several seconds.
Game Options:
Minimum Requirements
If you are unsure if your system meets these requirements, ask for a trial period to test the game on your system (no charge).